Booster

    Boosters (and bouncers) are powerful map props that let you fling players and props when they touch a certain area. Boosters have two main ways to configure their fling:

    1. Angle and Speed (when UseTarget is false)
    2. Target and AirTime (when UseTarget is true)

    Models🔗

    Boosters have several models you can choose from by setting the Model attribute:

    • "Booster"
    • "Bouncer"
    • "BouncerAlt"
    • "Catapult"
    • "None"