Booster

    Booster: Placed on a BasePart to make it a booster.

    Attributes🔗

    • Sit - boolean Does this sit players? (Editable)
    • CanDoubleJump - boolean Can the character double jump? (Not editable)
    • AirTime - number The amount of time for flung parts to be in the air for. Only used if UseTarget is true. (Editable)
    • HitboxHeight - boolean The height of the hitbox to use. Uses a default, fixed value if unset. (Editable)
    • Model - string The model to use for this booster (Editable)
    • Speed - number How much speed does this booster add? Only used if UseTarget is false. (Editable)
    • Angle - number The angle at which props are sent flying. Only used if UseTarget is false. (Editable)
    • UseTarget - boolean Whether this booster should aim based on Target rather than Speed and Angle. (Editable)
    • Target - Vector3 The target to aim towards. Only used if UseTarget is true. (Editable)