1.
Getting Started
1.1.
What is MapKit?
1.2.
Using MapKit
1.3.
Update your map
1.4.
MapKit - The Basics
1.5.
Rigging: Tags & Attributes
1.6.
List of Lighting Presets
1.7.
List of Default Props
1.8.
MapKit - Troubleshooting
1.9.
Scripting
2.
Map Props
2.1.
Booster
2.2.
Physics Map Elements
3.
Advanced
3.1.
PropPlaceholder
3.2.
Custom Props
3.3.
Prefab Scripts
4.
Tag Reference
4.1.
Anger
4.2.
AngularDampening
4.3.
Anvil
4.4.
AttributeWarning
4.5.
Bat
4.6.
BlockTeleport
4.7.
Bob
4.8.
Bomb
4.9.
BombCleanupIgnore
4.10.
Booster
4.11.
Brick
4.12.
Buildable
4.13.
BuildTool
4.14.
Button
4.15.
Cannon
4.16.
CanRideRail
4.17.
Car
4.18.
Character
4.19.
Consumable
4.20.
ControlPoint
4.21.
Conveyor
4.22.
DangerZone
4.23.
Debris
4.24.
Debug
4.25.
Destructible
4.26.
Elevator
4.27.
Emote
4.28.
EventSpawnLocation
4.29.
Explodable
4.30.
ExplodingBarrel
4.31.
Factory
4.32.
Foilage
4.33.
FuseTimer
4.34.
FusionStar
4.35.
Giver
4.36.
Gloves
4.37.
GlueHorse
4.38.
Gyro
4.39.
Hammer
4.40.
HeatEffect
4.41.
Hitbox
4.42.
Homing
4.43.
IceCube
4.44.
Interactable
4.45.
KillPart
4.46.
LightningRod
4.47.
LocalPlayer
4.48.
LocalPlayerCharacter
4.49.
NPC
4.50.
Obelisk
4.51.
OwnedInstance
4.52.
OwnerColor
4.53.
PhysicsProp
4.54.
Piano
4.55.
PlasmaBall
4.56.
PlasmaBalls
4.57.
Plates
4.58.
PlatformerShadow
4.59.
PlatformShadow
4.60.
Player
4.61.
PlaySound
4.62.
Portal
4.63.
PortalGun
4.64.
Portals
4.65.
Preview
4.66.
Projectile
4.67.
Prop
4.68.
PropPlaceholder
4.69.
PropSpawner
4.70.
Rail
4.71.
RandomForce
4.72.
Regen
4.73.
RemoteExplosive
4.74.
RemoteExplosiveTool
4.75.
Rocket
4.76.
RocketEffect
4.77.
RocketGloves
4.78.
RocketHammer
4.79.
RollingFriction
4.80.
ScrollingTexture
4.81.
Shield
4.82.
ShootingStar
4.83.
SpaseAlien
4.84.
SpectatePart
4.85.
SpikeyBomb
4.86.
SpinMotor
4.87.
SpleefBlock
4.88.
StaticEffect
4.89.
Structure
4.90.
TagWarning
4.91.
Teams
4.92.
TimedDespawn
4.93.
Tool
4.94.
TooltipTarget
4.95.
TouchObject
4.96.
Trowel
4.97.
TrowelStructure
4.98.
Turf
4.99.
Unplaceable
4.100.
UseParentOwner
4.101.
Wick
4.102.
WickEffect
4.103.
Workspace
4.104.
WorkspaceEffect
🔎
CanRideRail
CanRideRail
: This part can ride a rail.
Attributes
🔗
OnRail
-
boolean
Is this part currently on a rail? (Not editable)
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