ExplodingBarrel: A tag placed on ExplodingBarrel parts.
ExplosionSound - string The name of the sound to use for explosions. (Editable)FuseLength - number The length of this bomb's fuse in seconds. (Editable)BreakRemoteExplosives - boolean Does this bomb break remote explosives? (no detonation) (Editable)AssistOwner - string The assist owner of this bomb (set on deflect). (Editable)Team - string The team that this bomb is associated with (Editable)ExplosionRadius - number The radius of this bomb's explosion. (Editable)DeathEffect - string The name of the death effect to use when this bomb blows somebody up. (Editable)PitchedFuse - boolean Whether or not the fuse increases in pitch. (Editable)Power - number How much impulse power does this bomb have? (Editable)ExplosionParticles - string The name of the particle effect to use for explosions. (Editable)Owner - string The name of the player who spawned this bomb. (Editable)Detonate - boolean Detonate this bomb immediately? (Editable)DamageOwner - boolean Does this bomb's explosion damage the owner? (Default: true) (Editable)DetonateRemoteExplosives - boolean Does this bomb detonate remote explosives? (Editable)ExplosionOffset - Vector3 A hard coded explosion offset (Editable)Progress - number The progress of this bomb towards exploding [0-1]. (Editable)DestroyMap - boolean Does this bomb destroy the map? (Editable)DeathMessage - string The name of the death message to use when this bomb explodes. (Editable)ExplosionDamage - number How much damage does this bomb do? (Editable)