1.
Getting Started
1.1.
What is MapKit?
1.2.
Using MapKit
1.3.
Update your map
1.4.
MapKit - The Basics
1.5.
Rigging: Tags & Attributes
1.6.
List of Lighting Presets
1.7.
List of Default Props
1.8.
MapKit - Troubleshooting
1.9.
Scripting
2.
Map Props
2.1.
Booster
2.2.
Physics Map Elements
3.
Advanced
3.1.
PropPlaceholder
3.2.
Custom Props
3.3.
Prefab Scripts
4.
Tag Reference
4.1.
Anger
4.2.
AngularDampening
4.3.
Anvil
4.4.
AttributeWarning
4.5.
Bat
4.6.
BlockTeleport
4.7.
Bob
4.8.
Bomb
4.9.
BombCleanupIgnore
4.10.
Booster
4.11.
Brick
4.12.
Buildable
4.13.
BuildTool
4.14.
Button
4.15.
Cannon
4.16.
CanRideRail
4.17.
Car
4.18.
Character
4.19.
Consumable
4.20.
ControlPoint
4.21.
Conveyor
4.22.
DangerZone
4.23.
Debris
4.24.
Debug
4.25.
Destructible
4.26.
Elevator
4.27.
Emote
4.28.
EventSpawnLocation
4.29.
Explodable
4.30.
ExplodingBarrel
4.31.
Factory
4.32.
Foilage
4.33.
FuseTimer
4.34.
FusionStar
4.35.
Giver
4.36.
Gloves
4.37.
GlueHorse
4.38.
Gyro
4.39.
Hammer
4.40.
HeatEffect
4.41.
Hitbox
4.42.
Homing
4.43.
IceCube
4.44.
Interactable
4.45.
KillPart
4.46.
LightningRod
4.47.
LocalPlayer
4.48.
LocalPlayerCharacter
4.49.
NPC
4.50.
Obelisk
4.51.
OwnedInstance
4.52.
OwnerColor
4.53.
PhysicsProp
4.54.
Piano
4.55.
PlasmaBall
4.56.
PlasmaBalls
4.57.
Plates
4.58.
PlatformerShadow
4.59.
PlatformShadow
4.60.
Player
4.61.
PlaySound
4.62.
Portal
4.63.
PortalGun
4.64.
Portals
4.65.
Preview
4.66.
Projectile
4.67.
Prop
4.68.
PropPlaceholder
4.69.
PropSpawner
4.70.
Rail
4.71.
RandomForce
4.72.
Regen
4.73.
RemoteExplosive
4.74.
RemoteExplosiveTool
4.75.
Rocket
4.76.
RocketEffect
4.77.
RocketGloves
4.78.
RocketHammer
4.79.
RollingFriction
4.80.
ScrollingTexture
4.81.
Shield
4.82.
ShootingStar
4.83.
SpaseAlien
4.84.
SpectatePart
4.85.
SpikeyBomb
4.86.
SpinMotor
4.87.
SpleefBlock
4.88.
StaticEffect
4.89.
Structure
4.90.
TagWarning
4.91.
Teams
4.92.
TimedDespawn
4.93.
Tool
4.94.
TooltipTarget
4.95.
TouchObject
4.96.
Trowel
4.97.
TrowelStructure
4.98.
Turf
4.99.
Unplaceable
4.100.
UseParentOwner
4.101.
Wick
4.102.
WickEffect
4.103.
Workspace
4.104.
WorkspaceEffect
🔎
SpleefBlock
SpleefBlock
: Make a block that can be destroyed by walking on it.
Attributes
🔗
IsBroken
-
boolean
Is this spleef block currently broken? (Not editable)
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